import random
class Person():
    def __init__(self,name):
        self.name=name
    def fingerPlay(self):
        game['石头','剪刀','布']
        index=random.randint(0,2)
        return game[index]
class Game():
    def __init__(self,number):
        self.number=number
        self.a=Person()
        self.b=Person()
    def playGame(self):
        for i in range(self,number):
            a_out=self.a.fingerPlay()
            b_out=self.b.fingerPlay()
            if a_out==b_out:
                print('双方平局，出的是{}'.format(a_out))
            elif(a_out=='石头'and b_out=='剪刀') or (a_out=='布' and b_out=='石头')or(a_out=='剪刀' and b_out=='布'):
                print('{}获得胜利,出的是{},{}出的是{}'.format(self.a.name,a_out,self.b.name,b_out))
            else:
                print('{}获得胜利,出的是{},{}出的是{}'.format(self.b.name,b_out,self.a.name,a_out))
